Tải plug in mantra vr plugin mac

Mantra Evo combines 2 synths based on FM and a Phase Distortion synthesis.

Both of these synths are gifted with a morphing system that will morph the basic waves into some more complex ones. Each of these synths are also gifted with 5 envelopes (amp, pitch, filter, modulation and morphing).

The modulation of these synths is based on FM modulation system using kbd and depth. On the filter envelope you can tweak just cutoff, resonance or both. Each of these synths are gifted of an LFO with two targets, dedicated filter, free speed knob, sync option and waveform choice. There is a Chorus for each synth too, making your sounds fater.

The effects you can use for Mantra are Octave Stepper, Distortion, Reverb, EQ, Stereo Delay and Trancegate.Each of the synths can be individually connected to any of these effects leaving the other off. Mono Mode can be used with a high gliding range.

Win 32 VST

(8.3 Mb)

V 1.0

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Practical and Stylization effects for After Effects and Premiere Pro.

Mantra V2 adds the following functionality to Adobe After Effects and Premiere Pro:

New Adobe 2023 Compatibility

Please note: We have simplified the Mantra name, removing “VR”, as we broaden the toolset into VR, AR, and XR capabilities.

  • New: Mantra ObjX. Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials, and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.
  • Updated Mantra Spherify. Convert 360° stills or footage into 3D spheres (portals) for use in AR. Use a different image for the front and backside of the spheres. Includes full RGBA support. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer. Create spheres to use as portals for the AR players.
  • Updated Mantra Graphix. Create geometry by extruding 2D graphics into 3D shapes, logos, and text. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer.
  • New: Mettle 3DNA. Our own proprietary 3D Rendering Engine enables advanced, volumetric workflows.


Mantra VR Features

  • Spherify. Transform your layer into a Sphere.
  • Drag-and-drop effects directly onto footage and interpolate from 0%-100%, keyframeable, fully customizable.
  • Add a “Virtual Dolly” and “Virtual Jib” to stationary 360° footage with Mantra > Mobius Transform effect.
  • Create 360° Wormholes and Little Planets with your 360° Footage.
  • Built-in “Mantra Node Panel” lets you stack and layer Mantra effects intuitively and quickly, and takes care of scripting automatically.
  • Built-in “Globe Preview Panel” let you work in 360°Mono and Stereo, to preview the 360° sphere and HMD POV
  • Audio reactive features – link the VFX to your audio – Ideal for 360 music videos.
  • Supports Formats: Rectilinear (Flat), Monoscopic, Stereoscopic (over/under)
  • Create Procedural textures for use in 3D programs
  • After Effects and Premiere Pro, Mac, and Windows.

Customer Testimonials

“Like Skybox, Mettle Mantra VR is essential for 360-degree video post-production. Mobius Zoom allows for simulated camera zooms and movements which add production value to static shots. The creative applications of Mantra range from practical to psychedelic, and they empower storytellers to enhance 360º videos in creative ways that were not possible until now.”
Daniel Bury, Chasing the World VR

“I love the Mantra VR plugin. The effects are a godsend. I love the ease of working with them in [Adobe] Premiere. It was so incredibly straightforward and easy.”
Chris Holmes

“Mantra VR is an incredible new tool from Mettle which unlocks a world of possibilities for manipulating 360˚ video. The first time I used it, I was in awe of what it allowed me to do. There are so many parameters to play with and it’s genuinely fun to experiment with each new effect — so much so, that it’s easy to get sucked down the rabbit hole. It opens up new ways to create unique transitions and video effects within a spherical environment. Suddenly, 360˚ footage becomes a fluid, almost liquid-like substance, that you can pull, shape and mold, like an alchemist, to create surreal worlds, dreamscapes, and alternate realities.”
Dan White, Director of Technology, Rapid VR


Customer Showcase

Director Ty Evans shot his Skate Film “The Flat Earth” with both traditional and 360° cameras, framing 4K in Post. He used the Mettle Mantra plugin extensively in Post for all the innovative effects.

World Surf League teamed up with the Jeep brand and world-renowned production company Rapid VR, to pioneer new frontiers in digital storytelling. Mettle Mantra was used in Post for stylization and Virtual Dollies (adding depth camera movement in Post).

After Effects 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6

Premiere Pro 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6

Now with Native Apple Silicon support

2.25  (Current version)  –  Oct 31, 2022

* Added 2023 Compatibility

2.24 –  Aug 16, 2022

* Native Apple Silicon support
* Bug fixes

2.23.2  –  Dec 14, 2021

* Multi-frame rendering support

2.23.1 –  Nov 2, 2021

* Added 2022 compatibility

2.23  –  Jun 21, 2021

* Fix CC 2021 compatibility for Mantra Panel & Globe Preview

2.22  –  Mar 18, 2021

* Added 2021 compatibility

2.21  –  Jan 11, 2021

* Fixes for Big Sur compatibility

2.20  –  Nov 23, 2020

* Integrated 3DNA ray tracing engine
* Opacity map support in USDZ exports
* Improved anti aliasing in Graphix
* Fixed Graphix issues related to alpha handling

2.13  –  Aug 4, 2020

* Improved antialiasing in Chrome Spheres effect

2.12  –  May 27, 2020

* Fixed Mantra Panel initialization in CC 2020

2.1  –  Mar 20, 2020

* Improved anti aliasing
* Bug fixes

2.0 –  Dec 4, 2019

Please note:  We have simplified the Mantra name, removing “VR”, as we broaden the toolset into VR, AR and XR capabilities.

  • New: Mantra ObjX– Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.
  • Updated Mantra Spherify – Convert 360° stills or footage into 3D spheres (portals) for use in AR. Use a different image for front and backside of the spheres. Includes full RGBA support. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer. Create spheres to use as portals in the AR players.
  • Updated Mantra Graphix – Create geometry by extruding 2D graphics into 3D shapes, logos and text. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer.
  • New: Mettle 3DNA – our own proprietary 3D Rendering Engine that enables advanced, volumetric workflows.

1.27 –  Oct 22, 2018

  • Adobe CC 2019 compatibility

1.26  –  Oct 5, 2018

  • Improved performance on dual NVIDIA GPU setups
  • Overall performance optimization

1.25 –  Jun 27, 2018

  • Includes Mettle Toolbox Manager v1.12

1.24  –  May 30, 2018

  • New effect: Spherify
  • Licensing system UX improvements

1.23  –  Mar 20, 2018

  • Render-only license type support
  • ‘Side by Side’ frame layout support
  • Proper alpha handling in Hyperbolix

1.22  –  Feb 20, 2018

  • New Feather Mode param for Escher Droste (Cross Dissolve, Interpolation);
  • Blending Modes in Graphix;
  • Fixed Turbulence rendering on Quadro systems;
  • Fixed compatibility with native Immersive Video effects

1.21  –  Jan 2, 2018

  • Improved support for macOS/CUDA configuration
  • Allowed scale above 180 degrees for Graphix

1.20  –  Dec 15, 2017

  • Rectilinear (Flat) format support (now all Mantra VR effects can be applied on flat footage)
  • Enhanced audio reactivity (new algorithm + Falloff controls)
  • Environment light support in Graphix
  • Faster effect initialization
  • Blending modes for Turbulence & Hyperbolix
  • Bug fixes

1.10  –  Nov 20, 2017

  • Globe Preview output quality improved
  • Independent north/south pole blurring for Stretcher
  • Master interpolation & audio reactivity are now supported in AE GPU mode
  • Mantra VR panel localization issues fixed
  • Apple Metal GPU Renderer support added
  • Fixes for all known bugs

1.08  –  Oct 18, 2017

  • Initial release