Lỗi euro truck simulator 2 has stopped working năm 2024

Hello guys, every time that i start ETS2 , then games crashes and it shows me a message that Steam has stopped working. What can i do to fix it??? Maybe the mods cause this error? But the mods i use are officialy supported from steam.Please help me!

Thank you for reaching out to me privately. I will share three (3) solutions for you below. You can follow these solutions:

Solution 1:

- Uninstall TruckersMP launcher

- Go to your documents folder (In Windows) - Delete the "ETS2MP" folder only

- Reinstall TruckersMP launcher

- Once again; run SP in Direct X mode then exit

- Start TruckersMP via the MP launcher once again

Solution 2:

This video has the same problem as yours:

Solution 3:

If the problem persists, you can download and use this. Your computer may be missing:

https://www.microsoft.com/en-gb/download/details.aspx?id=30135

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Can you post your game.log.txt file? To do so, go to your Documents/Euro Truck Simulator 2 folder and find game.log.txt file. Open it with Notepad and copy everything to pastebin.com. Once you do that, press Create New Paste and paste the generated link in your adress bar here so we can check what may cause the problems.

************ : log created on : Friday December 06 2019 @ 22:02:10 00:00:00.000 : [sys] running on x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1 00:00:00.034 : [sys] DirectX version : 4.09.00.0904 00:00:00.034 : [sys] Command line: C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe -novid 00:00:00.035 : [cpu] CPU0: AuthenticAMD [AMD Athlon(tm) II X2 245 Processor] with 2 cores (2 threads) at ~2900MHz. 00:00:00.035 : [sys] using 1 worker thread(s) 00:00:00.035 : [sys] and 3 worker threads for IO. 00:00:00.035 : [sys] plus 1 real-time worker threads. 00:00:00.035 : [sys] using QPC / TSC invariant timer, frequency 2832099Hz 00:00:00.035 : [mem] physical total: 3039M 00:00:00.035 : [mem] physical avail: 1908M 00:00:00.035 : [mem] virtual total: 8388607M 00:00:00.035 : [mem] virtual avail: 8388057M 00:00:00.035 : [mem] Trying to allocate memory pool (409600K) 00:00:00.035 : [mem] Allocated 5 temporary loading buffer(s) 00:00:01.278 : [xinput] Using XInput version 1.3.0 00:00:01.389 : [hashfs] effect.scs: Mounted and validated, 12928 entries (7AD6468282BFC0FC360A7B0B16E0DC0E46C3457025FC64DD1EC0FA8AC27B43BA) 00:00:01.582 : [hashfs] base.scs: Mounted and validated, 97391 entries (6D9669ED5A6BA0ED2D8D6659D1948D1068DEAAEEC2699E353C536CBE11B16DA6) 00:00:01.583 : [hashfs] core.scs: Mounted and validated, 9 entries (4FDEF9797983B0F102F4B92ED7972B1830334CF3E68BB0F4CE34E6EC426B3E03) 00:00:01.807 : [hashfs] def.scs: Mounted and validated, 16933 entries (C49AAC7F5D26A9D7281B480C1F009110A9EB17D0746FBCED6FAE3BA90BA7FBD1) 00:00:02.669 : [hashfs] locale.scs: Mounted and validated, 172 entries (899D2FAD35D960534FAAE145520E2995253C6A1CDEAF1077BDE32D87303C46B3) 00:00:02.678 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (4C9C0046930B950BDA8F82B7C8E03F49F85DCFE0D1CF601B5694AE5A42CE6079) 00:00:02.678 : [ufs] Home directory: 'C:/Users/AxDragos/Documents/Euro Truck Simulator 2'. 00:00:02.685 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 142 entries (262CE5EE4992DDF92DB5889C4FA0C9EB73CC09D81ED753D16CE0359FAEB36DAE) 00:00:02.685 : [hashfs] dlc_rocket_league.scs: Unmounted. 00:00:02.699 : [mod_package_manager] Requesting Steam Workshop content.. 00:00:02.767 : exec /home/config.cfg 00:00:02.767 : [sys] Executing /home/config.cfg ... 00:00:02.793 : uset r_hide_helpers "0" 00:00:02.793 : uset r_full_resolution_corrections "0" 00:00:02.793 : uset g_mm_help_shown "0" 00:00:02.793 : uset g_frame_image_fmt "jpg" 00:00:02.793 : uset g_frames_path "" 00:00:02.793 : uset g_save_indicator "1" 00:00:02.793 : uset g_game_version "1.35.3.20" 00:00:02.793 : uset g_force_online_lscrs "0" 00:00:02.793 : uset g_hw_info "1" 00:00:02.793 : uset g_glass_debugging_level "0" 00:00:02.793 : uset g_line_sort "0" 00:00:02.793 : uset g_cargo_sort "0" 00:00:02.793 : uset g_bloom_standard_deviation "0.5" 00:00:02.793 : uset g_bloom_filter_radius "6" 00:00:02.793 : uset g_bloom_resizing_steps "3" 00:00:02.793 : uset g_bloom_override "0" 00:00:02.793 : uset g_bloom "1.0" 00:00:02.793 : uset g_global_force_load_selector "0" 00:00:02.793 : uset g_desktop_fadeout "60" 00:00:02.793 : uset inst_flags "0" 00:00:02.793 : uset g_map_note_user_id "0" 00:00:02.793 : uset g_color_feedback "1" 00:00:02.819 : uset g_disable_hud_activation "0" 00:00:02.819 : uset r_wireframe "0" 00:00:02.819 : uset g_interior_camera_zero_pitch "0" 00:00:02.819 : uset r_multimon_exterior_in_aux "0" 00:00:02.819 : uset r_multimon_interior_in_main "1" 00:00:02.819 : uset r_multimon_rotation_aux "0" 00:00:02.819 : uset r_multimon_rotation_right "0" 00:00:02.819 : uset r_multimon_rotation_left "0" 00:00:02.819 : uset r_multimon_rotation_center "0" 00:00:02.819 : uset r_multimon_vert_offset_right "0" 00:00:02.819 : uset r_multimon_vert_offset_left "0" 00:00:02.819 : uset r_multimon_border_fov_right "0" 00:00:02.819 : uset r_multimon_border_fov_left "0" 00:00:02.819 : uset r_multimon_fov_vertical "0" 00:00:02.819 : uset r_multimon_fov_horizontal "50" 00:00:02.819 : uset r_multimon_mode "0" 00:00:02.819 : uset r_use_depth_bounds "1" 00:00:02.819 : uset r_show_light_pixel_coverage "0" 00:00:02.819 : uset r_buffer_page_size "10" 00:00:02.819 : uset r_deferred_debug "0" 00:00:02.819 : uset r_mirror_scale_y "1" 00:00:02.819 : uset r_mirror_scale_x "1" 00:00:02.819 : uset r_scale_y "0.75" 00:00:02.819 : uset r_scale_x "0.75" 00:00:02.819 : uset r_normal_maps "0" 00:00:02.819 : uset r_sunshafts "0" 00:00:02.819 : uset r_color_saturation "1.0" 00:00:02.819 : uset r_color_yellow_blue "0.0" 00:00:02.819 : uset r_color_magenta_green "0.0" 00:00:02.819 : uset r_color_cyan_red "0.0" 00:00:02.819 : uset r_color_correction "0" 00:00:02.819 : uset r_cloud_shadows "1" 00:00:02.819 : uset r_dof_filter_size "0.5" 00:00:02.819 : uset r_dof_transition "400.0" 00:00:02.819 : uset r_dof_start "200.0" 00:00:02.819 : uset r_dof "0" 00:00:02.819 : uset r_smaa "0" 00:00:02.819 : uset r_hdr "0" 00:00:02.819 : uset r_fake_shadows "1" 00:00:02.819 : uset r_sun_shadow_texture_size "2048" 00:00:02.819 : uset r_sun_shadow_quality "0" 00:00:02.820 : uset r_mirror_group "3" 00:00:02.820 : uset r_mirror_view_distance "80" 00:00:02.820 : uset r_deferred_mirrors "0" 00:00:02.820 : uset r_deferred "1" 00:00:02.820 : uset r_nowmi "0" 00:00:02.820 : uset r_startup_progress "0" 00:00:02.820 : uset r_setup_done "1" 00:00:02.820 : uset r_gamma "1.0" 00:00:02.820 : uset r_manual_stereo_buffer_scale "1.0" 00:00:02.820 : uset r_manual_stereo_ui_fov_game "100" 00:00:02.820 : uset r_manual_stereo_ui_fov "80" 00:00:02.820 : uset r_manual_stereo_ui_dist_game "0.5" 00:00:02.820 : uset r_manual_stereo_ui_dist "0.8" 00:00:02.820 : uset r_manual_stereo_in_menu "1" 00:00:02.820 : uset r_nv_stereo_mode "2" 00:00:02.820 : uset r_minimal_unfinished_frames "0" 00:00:02.820 : uset r_no_frame_tracking "0" 00:00:02.820 : uset r_fullscreen "1" 00:00:02.820 : uset r_mode_refresh "0" 00:00:02.820 : uset r_mode_height "1080" 00:00:02.820 : uset r_mode_width "1920" 00:00:02.820 : uset r_path "" 00:00:02.820 : uset r_device "dx11" 00:00:02.820 : uset i_virtual_cursor_speed "536" 00:00:02.820 : uset g_tobii "1" 00:00:02.820 : uset g_trackir "1" 00:00:02.820 : uset g_lod_factor_pedestrian "1" 00:00:02.820 : uset g_pedestrian "0" 00:00:02.820 : uset g_light_span_factor "0" 00:00:02.820 : uset g_light_distance_factor "0" 00:00:02.820 : uset g_vehicle_flare_lights "0" 00:00:02.820 : uset g_auto_traffic_headlights "0" 00:00:02.820 : uset g_lod_factor_parked "1" 00:00:02.820 : uset g_lod_factor_traffic "1" 00:00:02.820 : uset g_traffic "1.0" 00:00:02.820 : uset g_kdop_preview "0" 00:00:02.820 : uset g_screenshot_on_bug_quality "100" 00:00:02.820 : uset g_screenshot_on_bug "0" 00:00:02.820 : uset g_shoulder_block_coloring "0" 00:00:02.820 : uset g_debug_map_limits "0" 00:00:02.820 : uset g_city_name_move "0" 00:00:02.820 : uset g_developer "0" 00:00:02.820 : uset g_semantical_pause_inactivity "120" 00:00:02.820 : uset g_pause_on_disconnect "1" 00:00:02.820 : uset g_semantical_ff_inactivity "300" 00:00:02.820 : uset g_steam_rich_presence "1" 00:00:02.820 : uset g_steam_browser "1" 00:00:02.820 : uset g_steam_screenshots "2" 00:00:02.820 : uset g_artist_id "0" 00:00:02.820 : uset g_save_format "0" 00:00:02.820 : uset g_trailer_cables_mode "2" 00:00:02.820 : uset g_spec_trans_refill_tank "1" 00:00:02.820 : uset g_flyspeed "100.0" 00:00:02.821 : uset g_online_loading_screens "1" 00:00:02.821 : uset g_news "1" 00:00:02.821 : uset g_colbox "0" 00:00:02.821 : uset g_radio_mode "1" 00:00:02.821 : uset g_ignore_low_fps "0" 00:00:02.821 : uset g_truck_light_quality "1" 00:00:02.821 : uset g_truck_light_specular "1" 00:00:02.821 : uset g_gfx_all_scales "0" 00:00:02.821 : uset g_gfx_advanced "0" 00:00:02.821 : uset g_gfx_quality "-1" 00:00:02.821 : uset g_hq_3d_scale "0.0" 00:00:02.821 : uset g_hq_3d_screenshot "0" 00:00:02.821 : uset g_menu_aa_limit "8" 00:00:02.821 : uset g_additional_water_fov "20.0f" 00:00:02.821 : uset g_rain_reflect_hookups "0" 00:00:02.821 : uset g_rain_reflect_actor "0" 00:00:02.821 : uset g_rain_reflect_traffic "0" 00:00:02.821 : uset g_rain_reflect_cache "0" 00:00:02.821 : uset g_rain_reflection "0" 00:00:02.821 : uset g_reflection "0" 00:00:02.821 : uset g_grass_density "0" 00:00:02.821 : uset g_veg_detail "0" 00:00:02.821 : uset g_minicon "0" 00:00:02.821 : uset g_console "0" 00:00:02.821 : uset g_texture_usage_stats "0" 00:00:02.821 : uset g_fps "0" 00:00:02.821 : uset ui_tooltip_delay "0.4" 00:00:02.821 : uset g_stream_exts ".ogg;.mp3" 00:00:02.821 : uset r_output "-1" 00:00:02.821 : uset r_adapter "-1" 00:00:02.821 : uset r_vsync "0" 00:00:02.821 : uset r_color_mode "0" 00:00:02.821 : uset r_anisotropy_factor "0" 00:00:02.821 : uset r_texture_detail "2" 00:00:02.821 : uset v_bug_break "0" 00:00:02.821 : uset t_locked_fps "0" 00:00:02.821 : uset t_averaging_window_length "20" 00:00:02.853 : [lang] Language autodetection: 409 00:00:02.954 : Selected language: en_us 00:00:02.954 : Euro Truck Simulator 2 init ver.1.36.2.2s (rev. 5503e687add3) 00:00:02.954 : [gfx] Selected rendering device: dx11 00:00:03.321 : [gfx] NVAPI initialized 00:00:03.385 : [gfx] AGS not detected. (4) 00:00:04.482 : [dx11] Failed to create a Direct3D11 device at detection stage. 00:00:04.482 : [gfx] failed to initialize device subsystem! (dx11) 00:00:04.482 : [gfx] Ignoring uninitialized rendering device: dx11 00:00:04.482 : [gfx] Selected rendering device: gl 00:00:04.482 : [gfx] NVAPI initialized 00:00:04.484 : [gfx] AGS not detected. (4) 00:00:07.922 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 00:00:08.003 : [net] LOG INFO: Started 00:00:08.171 : Setting UI reference mode to: 1440x900... 00:00:08.230 : [gfx] Using the GDI display backend 00:00:08.242 : [gl] SetPixelFormat: OK (

12, color 32 bits, depth 0 bits).

00:00:08.243 : [gl] wglCreateContextAttribs: OK 00:00:08.294 : [gl] Max texture image units: 32 00:00:08.294 : [gl] Max combined texture image units: 96 00:00:08.309 : [gl] base_instance: yes 00:00:08.309 : [gl] buffer_storage: no 00:00:08.309 : [gl] debug: yes 00:00:08.310 : [gl] debug_label: no 00:00:08.310 : [gl] debug_marker: no 00:00:08.310 : [gl] framebuffer_multisample_coverage: yes 00:00:08.310 : [gl] invalidate_subdata: yes 00:00:08.310 : [gl] multi_bind: yes 00:00:08.311 : [gl] multi_draw_indirect: no 00:00:08.311 : [gl] draw_indirect: no 00:00:08.311 : [gl] gpu_meminfo: yes 00:00:08.312 : [gl] depth_bounds_test: yes 00:00:08.312 : [gl] pack_invert: no 00:00:08.312 : [gl] polygon_offset_clamp: no 00:00:08.313 : [gl] Max anisotropy factor: 16.000000 00:00:08.313 : [gl] vertex_attrib_binding: yes 00:00:08.313 : [gl] pipeline_statistics: no 00:00:08.313 : [gl] driver: GeForce 9600 GT/PCIe/SSE2 00:00:08.313 : [gl] vendor: NVIDIA Corporation 00:00:08.313 : [gl] version: 3.3.0 00:00:08.313 : [gl] Using GLSL rendering path 00:00:08.314 : [gl] quirk: explicitly disable GL_FRAMEBUFFER_SRGB during glBlitFramebuffer, to prevent non-standard sRGB conversion 00:00:08.543 : [gdi] failed to set mode 172 - 1920x1080 (60Hz) on \\.\DISPLAY3 00:00:08.586 : [gl] Setting vsync period to 0 (requested 0) 00:00:08.653 : [disp] Adapter 0: NVIDIA GeForce 8200 on GDI backend 00:00:08.653 : [disp] Output 0 : \\.\DISPLAY1 - CRTC @ (1920, 0, 1280, 1024) 00:00:08.653 : [disp] Detected color modes: 00:00:08.653 : [disp] Mode 0 - SDR 00:00:08.653 : [disp] Display MinLum: 0.000000, MaxLum 0.000000, MaxAvgLum: 0.000000 00:00:08.653 : [disp] Output 1 : \\.\DISPLAY3 - CRTC @ (0, 0, 1920, 1080) 00:00:08.653 : [disp] Detected color modes: 00:00:08.653 : [disp] Mode 0 - SDR 00:00:08.653 : [disp] Display MinLum: 0.000000, MaxLum 0.000000, MaxAvgLum: 0.000000

00:00:08.663 : [disp] Adapter 1: NVIDIA GeForce 9600 GT on GDI backend 00:00:08.663 : [disp] Output 0 : \\.\DISPLAY1 - CRTC @ (1920, 0, 1280, 1024) 00:00:08.663 : [disp] Detected color modes: 00:00:08.663 : [disp] Mode 0 - SDR 00:00:08.663 : [disp] Display MinLum: 0.000000, MaxLum 0.000000, MaxAvgLum: 0.000000 00:00:08.663 : [disp] Output 1 : \\.\DISPLAY3 - CRTC @ (0, 0, 1920, 1080) 00:00:08.663 : [disp] Detected color modes: 00:00:08.663 : [disp] Mode 0 - SDR 00:00:08.663 : [disp] Display MinLum: 0.000000, MaxLum 0.000000, MaxAvgLum: 0.000000

00:00:11.068 : [al] device: OpenAL Soft 00:00:11.068 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback 00:00:11.666 : [al] vendor: OpenAL Community 00:00:11.666 : [al] version: 1.1 ALSOFT 1.14 00:00:11.666 : [al] renderer: OpenAL Soft 00:00:11.667 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points 00:00:11.667 : [snd] Started sound update thread 00:00:11.921 : [di8] Initializing device '@@keyboard@@' as 'keyboard' 00:00:11.963 : [di8] Initializing device '@@i_mouse@@' as 'mouse' 00:00:12.075 : [di8] Device detection did take 111ms, disabling interactive detections 00:00:12.786 : [mod_package_manager] Received list of the steam workshop subscribed mods. (received 0 mods total, 0 loaded, 0 scheduled for download) 00:00:12.957 : dispatch 00:00:12.957 : exit 00:00:13.652 : [bullet] Starting physics server: Bullet