Đánh giá the hobbit an unexpected journey năm 2024

This quest will see Bilbo chosen as the company's burglar since Smaug doesn't know the scent of hobbit prove himself to the doubtful Thorin [and to himself] as they endure a series of dangerous encounters with the many creatures and races of Middle-earth.

Jackson and his co-writers Fran Walsh, Philippa Boyens and Guillermo del Toro pad out this first installment in what is now a trilogy adaptation of a rather slender kid's book with supplemental material from Tolkien's other works, additions meant to not just draw out the story into three films but to also further explain some characters' motivations and whereabouts, as well as to establish more connective tissue to the LOTR films.

This elaboration on events once left to footnotes makes The Hobbit run 160 minutes, which isn't noteworthy [given the runtime of the LOTR films] except that unlike the preceding trilogy it takes a full hour for anything to really happen here. The first hour which includes the amusing invasion of the dwarves into Bilbo's domestic bliss and their subsequent song-and-slapstick dinner drags along and robs the film of a sense of urgency and forward momentum. For a film that's more kid-friendly than its predecessors there are snot gags and belching jokes sure to make kids giggle it'll be interesting to see if youngsters will have the patience to get through this movie.

Prolonging this prelude to the main narrative the dwarves' journey to the Lonely Mountain is a sequence reintroducing audiences to elder Bilbo [Ian Holm] and, in a wholly unnecessary cameo, his nephew Frodo Baggins [Elijah Wood]. Seriously, why is Frodo in this movie? He accomplishes two things in his nearly 10 minutes of screen time: he gets Bilbo's mail and reminds him of his party, which will lead directly into the events of Fellowship of the Ring. The use of a fast-moving body double for Holm is fairly obvious throughout this sequence, which coupled with Frodo really having no reason to be onscreen makes you wonder when the hell the show will literally get on the road.

Once the quest proper begins, though, The Hobbit, like the book, becomes a relentless series of chase scenes and action episodes, from hungry trolls to Rivendell to the netherworld realm of the goblins to Bilbo's fateful encounter with Gollum [Andy Serkis, who also directed second unit]. One of the subplots is the pursuit of Azog [Manu Bennett] and his orc horde; Azog, we learn in an early flashback, lost his arm to Thorin during a war, an act which beget Thorin his surname Oakenshield. Azog wants his revenge and his pursuit of Thorin and company leads to the film's action-heavy climax.

Unfortunately, Azog, like all the orcs and goblins seen in The Hobbit, is a CGI character. Remember how formidable and scary the Uruk-hai were in the LOTR movies? It's because they were played by real actors in makeup and wielding actual weaponry, monsters who had a presence that CGI just can't recreate. The phoniness of these CG-heavy creatures makes The Hobbit feel as inorganic to LOTR as the prequels were to the original Star Wars films.

There's actually a lot of less than jaw-dropping visual effects work here, whether it's Azog who looks like he walked out of a video game or the horde that chases Radagast the Brown [Sylvester McCoy] or the wargs. The Goblin King [Barry Humphries] and his minions are all CGI. At a certain point during battle scenes with these CGI characters it becomes evident that the main actors are swinging at nothing; you never get the sense anything's actually connecting and thus you're never fully invested in these battles or what happens to anyone in them. It's makes you think that if you went 20 minutes in any direction outside of The Shire you'd end up in Toon Town. Add in the brighter landscapes and The Hobbit often looks more like a Narnia film than an LOTR one.

The CGI character that works best here is, of course, Gollum, and his appearance is a welcome return of an old fan favorite at exactly the right moment. After such an onslaught of chases and action set-pieces [including a diversion to Stone Giant Fight Club], Gollum and Bilbo's game of riddles is a nice piece of character interaction that reenergizes the story in-between battles. It's sad to think we'll never see Gollum again onscreen.

As for the movie's "real" characters, this is Freeman, McKellen, and Armitage's show and they don't disappoint. Freeman is wonderful as Bilbo, even if he can't quite single-handedly out-charm the original trilogy's Fab Four of hobbits. Still, Freeman brings a warmth, wit, and, well, a humanity to the whole affair. McKellen is as regal and coy as ever as Gandalf, while Armitage adeptly captures the bitterness and drive of the rather cold fish that is Thorin, portrayed here as much younger than he's traditionally been depicted.

The rest of the dwarves are essentially sight gags. While it's understandable that most of them would get short-shrift [no, that's not a mean height pun] due to the sheer number of characters, the only ones who really register outside of Thorin are Balin [Ken Stott], Bofur [James Nesbitt], and Kili [Aidan Turner], who will play a larger role in the next two movies. Problem is that by the end of this first film, you don't really care as much about all these characters as you did about the Fellowship by the end of the first LOTR. Still, much of the movie's fun and humor derives from their interaction with one another and their growing fondness for Bilbo.

Jackson and Co. make the dwarves' quest part of a more epic diaspora, a decision that elevates their quest above being a mere treasure hunt like it was in the original story, but the stakes of The Hobbit just don't have the gravity or impact of those in LOTR. It's not as if the entire world as the characters know it would cease to be if the dwarves didn't get their kingdom back [or at least as is evident in this film].

I viewed this film twice; the first time in 24 frames-per-second and 3D, and the second time in 48 frames-per-second and 3D. While we'll address the 48 fps issue in greater length in a later feature, I will say that it certainly looked better than it did at CinemaCon and ultimately didn't bug me as much as I thought it would. Still, it robs a fantasy movie of its escapism by making it feel too "real"; it still looks like broadcast video, making the 48 fps presentation of The Hobbit look like the greatest BBC or PBS production ever. I'm glad I saw it in 48 fps, but more glad that I first saw it in 24 fps. The movie looks just fine in 24 fps the format most people will experience The Hobbit in and the one which we've decided to review although the 3D in either frame rate simply didn't add enough to justify paying the higher ticket price. I would be curious, though, to see The Hobbit in IMAX as I suspect that might be an ideal format for this oversized saga.

The Hobbit: An Unexpected Journey almost attains greatness yet despite so many moments of epic fun, greatness remains just out of its reach. This is a very good and entertaining movie even if it never quite recaptures the wonder or mystique of the Lord of the Rings trilogy. Flaws and all, though, it was just nice to be back in Middle-earth again. It's a minor miracle The Hobbit even exists after such a storied and arduous journey to the big screen, so we're thankful for The Hobbit and eagerly await seeing the next two installments in the trilogy.

Verdict

Peter Jackson's fourth trip to Middle-earth can't quite recapture the greatness, emotional impact or charm of the LOTR films, but there's still much to enjoy about The Hobbit: An Unexpected Journey.

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