1 |I I S R W O R K S H E E T S / V I I / E N G L I S H / S A 2 / 2 0 1 2 - 2 0 1 3w w w . i i s r i y a d h . c o mINTERNATIONAL INDIAN SCHOOL, RIYADH WORKSHEET – SAII[2012-2013] GRADE:VII-ENGLISH ------------
- Read the following passage and answer the question that follows: THE GOLDEN GIRL Ever since she burst into the scene by making it to the 1980 Moscow Olympics as a 16- year old, P.T. Usha’s tall deeds have exemplified Indian sporting excellence. The spirit queen was so consistent for well over a decade that she was truly the flag bearer who helped countrymen live the dream of rare sporting excellence in the international arena. Hailing from a remote village called Payyoli, Usha became an icon for sport lovers. She made the nation swell with pride, every time she stepped on to the track. She gave unalloyed joy to her fans when she became the first Indian woman to make an Olympic final. Usha’s greatest moment was also the most shattering in her life as she was pushed to the fourth place in the 400 metres hurdles final at the 1984 Los Angeles Olympics. The Romanian Christina Cojocaru won the bronze medal. Usha lost by an agonizing 1/100th of a second. But every Indian household acknowledge the sense of achievement, though it fell shot of India’s first Olympic medal from the track. Several girls born during the 1980s were named after the golden girl. It serves as an eloquent testimony to the love and affection many people had for Usha. Usha’s reign as the Asian sprint queen was highlighted by her snapping up five gold medals and a bronze at the 1985 Jakarta Asian track and field meet followed by a sensational four gold medals and one silver haul at the Seoul Asian Games the following year. Well, champions are forever and Usha will always be the yardstick by which any woman athlete will be measured in this country. Q1. 1 Answer the following: 1.When did Usha capture the imagination of the entire nation?
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Nahida is a 5-star Dendro Catalyst character who provides consistent and frequent Dendro application and damage both on-field and off-field, with a heavy focus on Dendro Elemental Reactions. Learn about Nahida’s best builds, best weapons, best artifacts, and best teams in this quick guide.
Note that the information given may change if new discoveries are made. More extensive testing is in progress.
The full-length guide is available here.
Join our Discord to check on and participate in the theorycrafting process.
Table of Contents
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Infographic
Design: kolvii Content: kolvii
Character Overview
Playstyles
Off-Field Focus Relies on the Tri-Karma Purification from Nahida’s Skill to periodically apply Dendro while a damage-dealer or driver is on-field.
On-Field Focus Uses Nahida’s Normal Attacks, Charged Attacks, and Tri-Karma Purification from her Skill to constantly apply Dendro and trigger/enable reactions.
Talents
Level and Talent Priority
Level 90 is recommended to maximize Nahida’s reaction damage in teams where she triggers a lot of reactions.
Skill > Burst > Normal Attack
Most of Nahida’s damage comes from her Skill and reactions. Upgrading Nahida’s Normal Attacks is only recommended if using her on-field, and even then, she does not deal a significant amount of damage with them.
While her Burst is important, its value and the value of Talent levels for it can vary significantly based on the team she is used in. This is detailed further below in the section.
Talent Overview
Normal Attack
Normal Attack Performs up to 4 attacks that deal Dendro DMG to opponents in front of her.
Charged Attack Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time
Plunging Attack Calling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Dendro DMG upon impact with the ground.
Nahida’s Normal and Charged Attacks are used primarily for their high-frequency Dendro application. Outside of triggering reactions, their raw damage is negligible. As with most characters, her Normal and Charged Attacks have different ICDs.
The high Stamina cost of her Charged Attacks makes them generally not worth using unless their larger AoE or range are needed. As such, Nahida typically does not require any specific combos when being played on-field.
Elemental Skill
Sends forth karmic bonds of wood and tree from her side, dealing AoE Dendro DMG and marking up to 8 opponents hit with the Seed of Skandha. When held, this skill will trigger differently.
Hold Enters Aiming Mode, which will allow you to select a limited number of opponents within a limited area. During this time, Nahida’s resistance to interruption will be increased. When released, this skill deals Dendro DMG to these opponents and marks them with the Seed of Skandha. Aiming Mode will last up to 5s and can select a maximum of 8 opponents.
Seed of Skandha Opponents who have been marked by the Seed of Skandha will be linked to one another up till a certain distance. After you trigger Elemental Reactions on opponents who are affected by the Seeds of Skandha or when they take DMG from Dendro Cores [including Burgeon and Hyperbloom DMG], Nahida will unleash Tri-Karma Purification on the opponents and all connected opponents, dealing Dendro DMG based on her ATK and Elemental Mastery. You can trigger at most 1 Tri-Karma Purification within a short period of time.
Nahida’s main source of damage, only source of off-field Dendro application, and another source of on-field Dendro application. Tri-Karma Purification has no ICD and can proc as often as once every 2.5 seconds at base. Nahida only generates particles from her Skill procs; the Energy generation can occur every 7 seconds and makes 3 particles each time.
The range of the Tap variant is a small circle around Nahida, while the range of the Hold variant spans across all enemies marked while in aiming mode. Enemies can be marked extremely quickly simply by panning the camera onto them while the Skill is held; however, this may be difficult to perform on some devices.
Elemental Burst
Manifests the Court of Dreams and expands the Shrine of Maya.
When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.
- Pyro: While Nahida remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from “All Schemes to Know” is increased.
- Electro: While Nahida remains within the Shrine of Maya, the interval between each Tri-Karma Purification from “All Schemes to Know” is decreased.
- Hydro: The Shrine of Maya’s duration is increased.
If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further. Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya.
Nahida’s Elemental Burst creates a very large AoE field and grants buffs to Nahida’s Tri-Karma Purification and the Burst itself depending on the current elements in the party. Nahida’s Burst costs 50 Energy, a 13.5s CD and a 15s base duration; this allows her to maintain full uptime on her Burst if needed.
The value of Nahida’s Elemental Burst depends largely on the team she’s being used in. There are two situations where her Burst provides notable value:
- In teams where the on-field unit benefits from Nahida’s A1 EM buff; and/or
- In teams with one or more Electro units, where the decrease in her Skill’s trigger interval actually makes a difference to the amount of reactions triggered.
Outside of these two scenarios, her Burst does not provide much value and may not be worth using or investing in. This is compounded by her Burst’s long 1.9s cast time and its lack of direct damage or upfront Dendro application. Nevertheless, it is low-cost and may be worth using for the generous amount of i-frames it provides. If using Prototype Amber, her Burst can also be used for small teamwide healing.
Ascension 1 Passive
When unleashing Illusory Heart, the Shrine of Maya will gain the following effects: The Elemental Mastery of the active character within the field will be increased by 25% of the Elemental Mastery of the party member with the highest Elemental Mastery.
You can gain a maximum of 250 Elemental Mastery in this manner.
Provides a sizable EM buff to the on-field character, including Nahida herself if she is the character on-field. This is particularly valuable if the on-field character is triggering reactions, or has talents that benefit from EM such as Nahida’s own Skill and A4. It is worth noting that the buff is based on the character with the highest EM on the party, which might not necessarily be Nahida.
Flat EM from external sources—such as weapons, 4pc Instructors, and flat EM character buffs such as Albedo’s A4 Passive—are included in this EM share. However EM share based on a percentage, such as Sucrose’s A4 Passive, are not.
Ascension 4 Passive
Each point of Nahida’s Elemental Mastery beyond 200 will grant 0.1% Bonus DMG and 0.03% CRIT Rate to Tri-Karma Purification from All Schemes to Know. A maximum of 80% Bonus DMG and 24% CRIT Rate can be granted to Tri-Karma Purification in this manner.
A significant stat boost for Nahida that further incentivizes building EM. All EM from external sources is included in this buff.
Utility Passive
Nahida can use All Schemes to Know to interact with some harvestable items within a fixed AoE. This skill may even have some other effects…
The long reach combined with the short Skill cooldown makes it perfect to collect any plants such as Qingxin, Violetgrass, Kalpalata Lotuses, or anything else that is hard to reach.
This Talent can also be used to discover special dialogue from Sumeru NPCs, including playable characters during quests.
Constellations
Constellation 1
Constellation 1 | The Seed of Stored Knowledge
When the Shrine of Maya is unleashed and the Elemental Types of the party members are being tabulated, the count will add 1 to the number of Pyro, Electro, and Hydro characters respectively.
Can result in a longer Burst duration, and more damage and Dendro application, but its overall performance varies largely based on Nahida’s team..
Constellation 2
Constellation 2 | The Root of All Fullness
Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:
- Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively.
- Within 8s of being affected by Quicken, Aggravate, Spread, DEF is decreased by 30%.
Extremely significant damage increase for all of Nahida’s teams. A good point to stop at if wishing for Constellations.
Constellation 3
Constellation 3 | The Shoot of Conscious Attainment
Increases the Level of All Schemes to Know by 3. Maximum upgrade level is 15.
While at first seemingly a substantial boost to Nahida’s main damage source, due to her best teams utilizing Spread and Bloom, this Constellation becomes less relevant as it only increases Talent multipliers and not reaction damage.
Constellation 4
Constellation 4 | The Stem of Manifest Inference
When 1/2/3/[4 or more] nearby opponents are affected by All Schemes to Know‘s Seeds of Skandha, Nahida’s Elemental Mastery will be increased by 100/120/140/160.
Sizeable reaction damage increase that also provides some stat leniency by making it easier to achieve the recommended EM benchmark of around 1000 EM. See the section for details.
Constellation 5
Constellation 5 | The Leaves of Enlightening Speech
Increases the Level of Illusory Heart by 3. Maximum upgrade level is 15.
Negligible damage and/or quality-of-life increase depending on Nahida’s teams and teammates’ Elements.
Constellation 6
Constellation 6 | The Fruit of Reason’s Culmination
When Nahida hits an opponent affected by All Schemes to Know‘s Seeds of Skandha with Normal or Charged Attacks after unleashing Illusory Heart, she will use Tri-Karma Purification: Karmic Oblivion on this opponent and all connected opponents, dealing Dendro DMG based on 200% of Nahida’s ATK and 400% of her Elemental Mastery.
DMG dealt by Tri-Karma Purification: Karmic Oblivion is considered Elemental Skill DMG and can be triggered once every 0.2s.
This effect can last up to 10s and will be removed after Nahida has unleashed 6 instances of Tri-Karma Purification: Karmic Oblivion.
This Constellation can significantly increase the damage Nahida deals in teams where she is used on-field and can increase the number of Tri-Karma Purification procs she gets per rotation by upwards of 60%. A fitting capstone of a Constellation.
Combos
Note: See the Elemental Burst tab in the for information on the value of using Nahida’s Burst.
Off-Field Focus
Off-field Nahida simply casts Skill into Burst before promptly exiting the field. In quickswap teams, Nahida can also swap in more frequently to recast her Skill for higher Dendro application.
On-Field Focus
On-field Nahida’s main goal is to apply as much Dendro as possible with her Attack string while also driving the rest of the team.
Most rotations typically start with Skill into Burst, followed by some sequence of Normal Attacks. Mixing in Charged Attacks may yield slightly more AoE Dendro application, but is more stamina-intensive.
A second cast of her Skill can be used for additional Dendro application during her field-time.
Artifacts
ER Requirements
Off-FieldOn-FieldDouble Electro~100-120%~100-120%Double Dendro~120-140%~110-130%Nilou Bloom [Solo Dendro]N/A~120-140%Hyperbloom~130-140%~100-120%Burgeon~140-160%~130-140%
Use the Energy Recharge Calculator to determine exact requirements for your team and rotation.
Generally, ER requirements tend to be lower if using batteries [such as Fischl or Raiden] or a second Dendro unit, funneling teammates’ particles to Nahida, running Favonius weapons, using her Burst every other rotation, etc. ER requirements tend to increase dramatically if Nahida must Burst every 15s, though teams where she does so are rare.
Artifact Stats
Nahida’s stat requirements heavily depend on the team and role she is used in. These can be broadly divided into three categories: off-field, on-field, and Nilou Bloom teams.
Substat Priority
Off-Field
ER until requirement > as close to 900–1000 total EM as possible* > Dendro DMG% > CRIT > EM
Nahida’s off-field role revolves around dealing Skill damage through her Tri-Karma Purification, potentially boosted by Spread, alongside providing her A1 buff. This puts a high emphasis on building EM until she reaches as close to 900–1000 EM as possible, including EM provided by external buffs; this threshold is optimal for off-field Nahida’s personal damage due to her Skill’s EM scaling. Once she has met her desired EM threshold, stats such as DMG% and CRIT become more valuable. Ultimately, the difference between main stats isn’t very significant, so it is best to use the pieces you have available. Note that having 900+ EM is NOT mandatory to have a good build.
On-Field
ER until requirement > Dendro DMG% ≥ CRIT ≥ EM > ATK%
The value of EM for on-field Nahida is slightly devalued since she already gains a large amount of EM from her A1 Passive. Her Normal Attacks also do not scale with EM, increasing the value of Dendro DMG% and CRIT. Regardless, EM is still a valuable stat to have, and her off-field builds are still viable for on-field usage.
Nilou Bloom
ER until requirement > EM >> Dendro DMG% > CRIT
In Nilou Bloom teams, it can be worthwhile to build EM past the typical 1000 EM limit of Nahida’s A4 to increase her Bloom damage. However, Nahida doesn’t trigger many Blooms, so this is not particularly necessary and her typical builds still remain viable. Note that Nahida’s Talent damage is much less prominent in Nilou teams as she cannot trigger Spread.
Artifact Sets
A useful generalist set. Nahida is arguably the best holder for this set, as she easily maintains the 4pc effect. It increases her personal damage and shreds enemy Dendro RES, increasing Spread, Bloom, Hyperbloom, and Burgeon damage teamwide.
Only one character on the team needs to hold this set; Nahida is generally the best for this role.
This set loses value in teams where Nahida does not trigger many reactions or can only receive a portion of its EM buff
Similarly to Gilded Dreams, it is often better for Nahida to run Deepwood Memories than increase her personal damage with this set.
This set requires Nahida to be on-field to maintain full uptime on its effect.
Weapons
Calcs for weapon comparisons can be found [last updated for Version 3.8].
Due to Nahida being played both on-field and off-field as well as having high or low reaction ownership depending on the team composition, weapon performance can vary considerably. Nahida’s F2P options are quite strong; it is likely not worth rolling weapons specifically for her.
Sacrificial Jade has full uptime for off-field Nahida and performs similarly to the above options. Its HP% buff does not affect her damage, but can increase her survivability.
Skyward Atlas and Memory of Dust perform similarly to these three weapons if Nahida is on-field and not triggering many reactions.
Refinements are not very impactful on either Solar Pearl or Sacrificial Jade.
Teams
- N = Normal Attack
- C = Charged Attack
- A = Aimed Shot
- P = Plunging Attack
- E = Elemental Skill
- tE = Tap Skill
- hE = Hold Skill
- Q = Elemental Burst
- D = dash [cancel]
- J = jump [cancel]
- W = walk [cancel]
- \> = switch character
- [ ] = these actions are optional; please refer to the notes below
- [ ] = repeat these actions the specified number of times
Teambuilding
- Nahida can be used in an on-field or off-field role. If there is no dedicated on-field unit in a Bloom-based team, oftentimes Nahida should be used on-field to maintain Dendro aura to generate more Dendro Cores.
- The long duration of her Skill’s mark is well suited to units who require long, uninterrupted field time; however, this can pose a problem in multi-wave content, where Nahida must swap back in to apply the mark to new enemies.
- Due to Dendro Resonance, her high Dendro Particle generation, her ability to maintain Deepwood Memories’ RES Shred effect, and her large EM buff, Nahida synergizes very well with other Dendro units, particularly on-field damage dealers.
- Nahida’s Burst should generally only be used if the on-field unit benefits from EM; for example, if they are an on-field Aggravate/Electro DPS or reaction trigger.
Quicken
On-field Nahida Quicken teams revolve around using Nahida’s Normal and Charged Attacks in combination with her Skill and Burst to maximize her own Spread triggers, while driving off-field Electro units and allowing them to trigger Aggravate.
Off-field Nahida’s role on Quicken teams is to provide Dendro application and buffs for her Electro teammates to consistently trigger Aggravates. Nahida’s A1 increases the on-field character’s reaction damage, and she typically wants to max out her A4.
The only major difference in the team composition of on-field versus off-field Nahida Quicken teams is the inclusion of an On-field Electro/Dendro unit in off-field Nahida teams.
Notable Teammates
However, it is often difficult to Swirl Electro in certain setups due to Nahida’s Tri-Karma Purification wiping Electro auras.
Example Teams
This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.
It is highly recommended for Zhongli to equip Archaic Petra, allowing him to buff Keqing and Fischl with Electro DMG%.
Sample Rotation Keqing E* > Zhongli hE > Nahida E Q > Fischl E/Q > Keqing E Q E N1C N1 E 3[N1C]
*First rotation only.
Sample Rotation Zhongli hE > Nahida E Q > Fischl E > Tighnari > Zhongli hE Q > Fischl Q > Tighnari
Sample Rotation Yae Miko 3[E] > Nahida E Q N1C > Shinobu Q > Alhaitham hEP 3[N4CD] > Yae Miko N1 [Q]* 3[E] > Shinobu E > Alhaitham Q N3D N3CD 2[N3D]
*Yae Miko only uses her Burst when available.
Hyperbloom / Quickbloom
These teams are extremely powerful and flexible; they are able to use a diverse array of units while maintaining respectable damage. They have two objectives that can be focused on to various degrees — maximizing Dendro Core production and maintaining good Quicken uptime.
The former style of teams, referred to as Hyperbloom, typically have significant amounts of both Dendro and Hydro application alongside a single trigger; the latter will usually have slower Hydro application compared to the rate of Dendro application to maximize Quicken uptime, hence referred to as Quickbloom.
Notable Teammates
In teams where Nahida is played on-field, a second Hydro unit can be used in the Flex spot to keep up with Nahida’s Dendro application. For Quickbloom teams, however, this is undesirable.
While not particularly noteworthy, Albedo’s unintrusive and steady off-field damage and potential EM buff through his Burst make him a reliable flex.
Example Teams
This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.
Combining the Double Hydro core with Hyperbloom unsurprisingly yields a team that deals immense single-target damage. If you do not need Kuki’s healing, replacing her with Raiden further increases this team’s damage output thanks to her teamwide Burst DMG% that benefits both Xingqiu and Yelan.
Sample Rotation Nahida E Q > Xingqiu Q N1 > Kuki E N1> Yelan E N1 Q > Nahida N3 E N3D N3 > Xingqiu N1 E N2 > Nahida N1 E N3D N3 > Yelan E N1 > Kuki Q N1 > Nahida N3D N3
Alhaitham’s inclusion enables Dendro Resonance, reduces his and Nahida’s ER requirements, and makes the team more effective in AoE. Higher Quicken uptime also rewards investment into Nahida’s personal damage as she can trigger Spread more frequently.
Sample Rotation Nahida E Q > Xingqiu EQ N1 > Kuki E N1 > Alhaitham Q 2[N3D] N2 E 2[N3D] N1C 3[N3D] N3
Nilou Bloom
Nilou Bountiful Bloom teams are some of the most potent AoE teams in the game, if their lack of grouping can be managed. Nahida provides convenient and consistent Dendro application, and her A1 Passive is also much appreciated. There are two approaches to team compositions for this archetype: Double Dendro [Double Hydro] and Solo Dendro [Triple Hydro] compositions.
In an on-field role, Nahida can use her Normal Attacks alongside her Skill to provide enough Dendro application to maintain an aura even with three sources of off-field Hydro application. Since Nahida’s Skill procs rely on Elemental Reactions being triggered, it is not recommended to use her off-field in Triple Hydro compositions.
In Double Dendro compositions, a second Dendro character can trigger additional reactions to proc her Skill without the need for Nahida to use her Normal Attacks, and also grants the team EM through Dendro Resonance. Due to her Skill’s improved consistency, teams can afford to use Hydro characters with longer on-field presence. Find more information on building Nilou’s teams .
Notable Teammates
They also act as Element appliers: Dendro units also help maintain Dendro aura, whereas Hydro healers can double as damage dealers by building EM.
When running Double Dendro with Nahida on-field, Bloom ownership skews highly in favor of the Hydro teammates; this further encourages building them with high EM.
Example Teams
This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.
This team does not require very strict rotations; instead swap to characters to use relevant Skills off cooldown and/or apply the appropriate Elements. Kokomi can use her Burst for its full duration if Collei’s off-field Dendro application [via her Skill and/or Burst] is active.
Yaoyao’s teamwide healing and self–Dendro RES during her Burst are so potent that she can build for EM without compromising much survivability.
Sample Rotation Nilou [Q]* 4[E] / [E N2 E] > Nahida E Q N1 > Candace EQ > Yaoyao Q 4[N4D] 2[E] > Candace E N2 > Nahida E N2
*Nilou only uses her Burst when available, from the second rotation onwards.
Burgeon
Burgeon teams scale phenomenally in AoE — not only is the reaction damage itself AoE, but multi-target scenarios also increase Dendro Core production. This makes Burgeon teams a potent option for such scenarios, with some teams still maintaining relevant single-target damage. If an off-field Electro unit is added, Hyperbloom can be triggered between Burgeon procs.
Burning can impede Dendro Core generation and should be avoided. If Nahida is used on-field, significant amounts of Hydro application are needed to match her extremely high rate of Dendro application.
Due to the frequent self-damage inflicted by Burgeon, it is highly recommended to include units that provide strong healing or shielding to keep the team alive in sustained combat.
Notable Teammates
Other Pyro units can still include Nahida in their teams to break Hydro shields, with Burgeon providing additional AoE damage.
A second off-field Hydro unit can be used to improve the consistency of Dendro Cores created.
Kuki also consolidates much needed healing, and can allow for some Quicken uptime to occur. Her Electro application can also trigger Overloaded for additional AoE damage, while also mitigating Burning.
Note that Oz primarily targets enemies before hitting Dendro Cores, meaning that she “steals” few Hyperblooms.
It is not recommended to stay in her Hold Skill state, as it has anti-synergy with units who require Normal Attacks to launch coordinated attacks.
However, her ER requirements are quite high as a solo Geo; it is near mandatory to run Favonius Greatsword.
Example Teams
This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.
Sample Rotation Nahida E Q > Ayato Q > Thoma Q E N1 > Baizhu EQ > Ayato E N15 > Nahida E > Thoma E N1 > Baizhu E > Ayato E N15
This team is arguably the most effective way to play Razor despite completely disregarding his Physical damage due to his unique Burst mechanics. It excels in AoE content, assuming you can keep enemies within Bennett’s Burst.
Sample Rotation [Razor E]* > Nahida E Q > Xingqiu EQ N1 > Bennett EQ N1 > Razor EQ N3 ED N3D N3 ED N3 > Bennett E
*First rotation only.
Burnmelt
Nahida can maintain a Burning aura to enable Cryo characters like Ganyu or Rosaria to trigger Melt; this means they are less reliant on characters like Xiangling or Kazuha. However, Burning is susceptible to being ruined by excess application of any Element other than Pyro, including Dendro. Due to the fragility of Burnmelt, running an Anemo character to support the team, whether for buffing or crowd control, is still a very good option since they also supplement Pyro application.
Note that Zhongli does not aid in proccing Nahida’s Skill, and his pillar can interfere with auras; it is best to intentionally miss his pillar placement.
Note that her Skill’s resistance to interruption is much weaker after 9s. Dehya should avoid using her Burst in this role.
Other ShieldersOther units can be decent replacements for Zhongli, but with notable caveats. In particular, non-Pyro shielders risk ruining Burning aura, which ends up in lost Melts.
Thoma’s shield must be stacked with Normal Attacks to be reliable; this makes him anti-synergistic with Ganyu.
Example Teams
This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.
Burning [enabled by Nahida and Dehya’s Skills] allows Ganyu to more effectively Melt her Charged Shots at longer ranges than in teams with Xiangling or Kazuha.
Who sang the song Baby Baby?
"Baby Baby" is a pop song by American recording artist Amy Grant and it was issued as the first single from her eighth studio album, Heart in Motion [1991].
When did Usha capture the imagination?
Answer: PT Usha captured the imagination of the entire nation when she 1st burst into the 1980 Moscow Olympics, at the age of 16 years old.